Sunday, May 29, 2011
Environment done!
I am trying to work as systematicly as possible. Now I have finished the environmental part. A new sky for each season with 10 sorts of textures and adaptive weather patterns. Also replaced the sun and moon, and changed the azimuth angle. Now in winter, the sun stays low, and the shadows are long. With a lot of patience almost any atmosphere can be created in Railworks. Many layers of colors and lighting are giving a second render to the scene. Due of those layers, many times some surprising colors occur in the scnene, it is like a painting-pallet. In this shot a summer morning with some wispy clouds. Greetz SAD
Saturday, May 28, 2011
New Skies
Last weeks I have spend some time to re-discover the terrain texturing and skies. Now I have made a 100% custom terrain texture set with seasonal procedural flora and now I am handling the Sky bleuprints and new clouds. It is quite a different thing than making assets, with a lot of patience, like painting on a canvas.
SAD
SAD
Example of a sky, here the alpha channel wasn't ready yet. To make a good sky, first a made a tiled sky, and after that I started making the Alpha-layer.
Saturday, May 7, 2011
New Tracks
I am planning a new route..(with a train)
For this new route I want to make it as 'new' as possible. New ground textures and procedural flora, new tracks, and in the next day's I will try to make new skies and weather bins.
Here a short preview of the new tracks in close detailed view.
Regards SAD
For this new route I want to make it as 'new' as possible. New ground textures and procedural flora, new tracks, and in the next day's I will try to make new skies and weather bins.
Here a short preview of the new tracks in close detailed view.
Regards SAD
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